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AI Insights · Timothy · April 2024

Top 5 Simulator Games on iOS in Oceania: Q1 2024

Discover the performance trends of the top 5 simulator games on iOS in Oceania for the first quarter of 2024. Learn about their weekly downloads, revenue, and active users.

Top 5 Simulator Games on iOS in Oceania: Q1 2024

In the first quarter of 2024, the top 5 simulator games on iOS in Oceania showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at the trends for each game, based on data from Sensor Tower.

Rent Please! Landlord Sim from Shimmer Games Co., Ltd. experienced significant fluctuations in weekly downloads, ranging from a high of 4.4K in early January to a low of 1.5K by the end of February. Revenue peaked at approximately $4.9K in the second week of January, with a gradual decline to around $3.1K in mid-February, and a slight recovery to $3.9K by the end of March. The game maintained a steady user base, with weekly active users fluctuating between 28.8K and 35.8K throughout the quarter.

The Wolf: Online RPG Simulator by Swift Apps sp. z o.o. sp. kom. saw weekly revenue peaks of $4.3K in early February and $3.1K in the last week of March, despite a trough of $930 in early March. Weekly downloads were relatively stable, peaking at 481 in early January and maintaining around 300 towards the end of the quarter. Active users ranged from 1.5K to 2.0K, showing a slight decline mid-quarter.

Kids cooking games 2+ year old by Brainytrainee Ltd had consistent weekly revenue around $1.6K, with a peak of $1.8K in mid-March. Downloads showed a decreasing trend from 921 in the first week of January to around 500 in March. Active users remained stable, fluctuating between 7.1K and 7.6K throughout the quarter.

Horse Riding Tales: Wild World by AppForge Inc. exhibited a varied revenue trend, peaking at approximately $2.3K in mid-January and late January, with a significant drop to $762 in mid-March. Weekly downloads started at 481 in early January, dropping to around 300 by March. Active users showed a downward trend, from 2.3K in early January to around 1.9K in March.

PlaySlime:Slime Simulator Game by Slime Simulator Studio saw steady revenue, peaking at $1.6K in mid-March. Downloads varied, peaking at 1.6K in mid-January and dropping to around 550 in March. Active users stayed in the range of 5.5K to 6.0K throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024